Final Program
Sunday, April 27 | ||
6:00 - 8:00 PM | Symposium Reception | |
Monday, April 28 | ||
8:30 - 10:00 AM | Welcome - Opening Remarks, Andy van Dam, Michael Cohen, David Zeltzer - Keynote Address, Bill Buxton |
|
10:00 - 10:30 AM | Break | |
10:30 - 11:15 | Demonstration
Previews Chair: Robert McDermott Invited - HL: A
System for Haptic Interaction with Complex 3D Graphical
Objects -
Haptic Rendering of Implicit 3D Surfaces - Camera Arrays May Change the
Direction of 3D Interactive Media - Alice: 3D Interactive Graphics
Programing Made Easy Organizational - Interval Research Corporation - Intersense - MUSE Technologies - Sense8 - Tectix |
|
11:15 - 12:45 PM | Lunch | |
12:45 - 2:00 PM | Image
Based Rendering Chair: Marc Levoy - Post-Rendering Warping - Time Critical Lumigraph Rendering - Navigating Static Environments Using
Image-Space Simplification and Morphing |
|
2:00 - 2:45 PM | Break | |
2:45 - 4:30 PM | Manipulation
and Motion in VR Chair: Fred Brooks, Jr. - An
Evaluation of Techniques for Grabbing and Manipulating
Remote Objects in Immersive Virtual Environments - Image Plane Interaction Techniques in
3D Immersive Environments - Providing a Low Latency User
Experience in a High Latency Application -
Managing Latency in Complex Augmented Reality Systems |
|
4:30- 5:15 PM | Break | |
5:15- 6:15 PM |
Modeling and Simulation: Competitiveness through Collaboration Chair: Mike Zyda |
|
Tuesday, April 29 | ||
8:30 - 10:15 AM | Rendering
Complex Models I Chair: Peter Schröder -
View Dependent Culling of Dynamic Systems in Virtual Environments - Multi-Pass Pipeline Rendering:
Realism for Dynamic Environments -
Efficient Rendering of Radiosity using Textures and Bicubic Interpolation - Model Simplification Using
Vertex-Clustering |
|
10:15 - 11:00AM | Break | |
11:00 - 12:15 AM | Rendering
Complex Models II Chair: Kurt Akeley - Real-Time Occlusion Culling for Models with
Large Occluders - Accelerated Walkthrough of Large
Spline Models -
Fast Backface Culling Using Normal Masks |
|
12:15 - 1:30 PM | Lunch | |
1:30 - 3:15 PM | Two
Handed Input Chair: Mike Zyda - Two-Handed Direct Manipulation on the
Responsive Workbench - Two Pointer Input for 3D Interaction - Attention and Visual Feedback: The
Bimanual Frame of Reference - Context Sensitive Flying Interface |
|
3:15 - 4:00 PM | Break | |
4:00 - 5:30 PM | Panel:
Distributed, Interactive Collaboration -- Where Is It?
Chair: Daniel J. Sandin Panelists: - Gary M. Olson, Collaboratory for Research on Electronic Work, University of Michigan - Daniel J. Sandin, Director, Electronic Visualization Laboratory, Univ. of Illinois at Chicago - Michael R. Macedonia, Vice President, Fraunhofer CRCG |
|
7:00 PM | Symposium
Banquet Banquet Speaker: Linda Stone, Virtual Worlds Group, Microsoft |
|
Wednesday, April 30 | ||
8:30 - 9:45 PM | Geometry,
Motion, and Volumes Chair: Frank Crow -
Interactive Vessel Tracing in Volume Data - Motion Editing with Spacetime
Constraints - 3D ChainMail: a Fast Algorithm for
Deforming Volumetric Objects |
|
9:45 - 10:30 AM | Break | |
10:30 - 11:45 AM | Creating
and Feeling Geometric Models Chair: Ingrid Carlbom - Consistent Solid and
Boundary Representations from Arbitrary Polygonal Data - Interactive
Generation of Scherk-Collins Sculptures -
Direct Haptic Rendering of Sculptured Models |
|
11:45 - 1:30 PM | Lunch | |
1:30 - 3:00 PM | Closing
Session Capstone Address: Ronen Barzel, Pixar Closing Remarks: Andy van Dam, Michael Cohen, David Zeltzer |