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SUPPORTED BY:
Hewlett Packard
IBM
Intel
Interval Research
Lucent Technologies
MERL
Microsoft
Sarnoff Corporation
Sun Microsystems
3DFX


1999 ACM Symposium on Interactive 3D Graphics
Accepted Papers


April 26-28, 1999

Sheraton Colony Square Hotel, Atlanta, Georgia, USA


Hosted by the GVU Center, Georgia Institute of Technology
Sponsored by ACM Siggraph


The bi-annual ACM Symposium on Interactive 3D Graphics has become a traditional forum for presenting the most innovative ideas, techniques, experiments, and research results in interactive design, viewing, and manipulation of 3D models. Challenges for 1999 include user effectiveness, content creation, model complexity, animation, and internet access.

The following papers have been accepted to the conference. A more complete program will be posted when finalized.


    INTERACTIVE DRAWING
  • Interactive Design based on Hierarchical Surface Splines
    Carlos Gonzalez-Ochoa, Purdue University
    Jorg Peters, University of Florida/Purdue University
    Email: gonzalez@cs.purdue.edu
  • An Interface for Sketching 3D Curves
    Jonathan Cohen, Lee Markosian, Bob Zeleznik, John F. Hughes, Brown University
    Ronen Barzel, PIXAR
    Email: jmc@cs.brown.edu
  • Interactive Curve and Surface Design using Digital French Curves
    Karan Singh
    Alias / Wavefront
    Email: skingh@aw.sgi.com
  • Interactive Technical Illustration
    Bruce Gooch, Peter Pike-Sloan, Amy Gooch, Peter Shirley, Rich Riesenfeld
    University of Utah
    Email: bgooch@cs.utah.edu
    VISIBILITY & COLLISION
  • Geometric Algorithms for Message Filtering in Decentralized Virtual Environments
    Yohai Makbily, Craig Gotsman, Reuven Bar-Yehuda
    Technion ­ Israel Institute of Technology
    Email: gotsman@virtue.co.il
  • Fast Collision Detection Using QuOSPO Tree
    Taosong He
    Bell Laboratories, Lucent Technologies
    Email: taosong@research.bell-labs.com
  • Preprocessing Occlusion for Real-Time Selective Refinement
    Fei-Ah Law, Tiow-Seng Tan
    National University of Singapore
    Email: lawfeiah@alum.comp.nus.edu.sg
  • Computing Bounding Volume Hierarchy via Model Simplification
    Tiow-Seng Tan, Ket-Fah Chone, National University of Singapore
    Kok-Lim Low, University of North Carolina at Chapel Hill
    Email: tanta@comp.nus.edu.sg
    SIMPLIFICATION
  • Fast and Effective Stripification of Polygonal Surface Models
    Xinyu Xiang, State University of New York Stony Brook
    Martin Held, Universität Salzburg and SUNY Stony Brook
    Joseph S. B. Mitchell, SUNY Stony Brook
    Email: xxiang@ams.sunysb.edu
  • GAPS: General and Automatic Polygonal Simplification
    Carl Erikson and Dinesh Manocha
    University of North Carolina at Chapel Hill
    Email: dm@cs.unc.edu
  • Compression of Time-Dependent Geometry
    Jed Lengyel
    Microsoft Research
    Email: jedl@microsoft.com
    HAPTICS
  • 3D Haptic Widgets
    Timothy Miller and Robert Zeleznik
    Brown University
    Email: tsm@cs.brown.edu
  • Haptic Surface Design
    Frank Dachille, Jihad El-Sana, Hong Qin, Arie Kaufman
    SUNY at Stony Brook
    Email: dachille@cs.sunysb.edu
  • Exploring Interactive Curve and Surface Manipulation Using a Bend and Twist Sensitive Input Strip
    Ravin Balakrishnan, George Fitzmaurice, Gordon Kurtenback, Karan Singh
    Alias / Wavefront
    (Ravin Balakrishnan also University of Toronto)
    Email: ravin@aw.sgi.com
    RENDERING
  • Interactive Ray Tracing
    Steven Parker, William Martin, Peter-Pike Sloan, Peter Shirley, Brian Smits, Charles Hansen
    University of Utah
    Email: shirley@cs.utah.edu
  • Applications of Pixel Textures in Visualization and Realistic Image Synthesis
    W. Heidrich, R. Westermann, H-P Seidel, T. Ertl
    University of Erlangen
    Email: heidrich@informatik.uni-erlangen.de
  • Image Precision Silhouette Edges
    Ramesh Raskar, Michael Cohen
    University of North Carolina at Chapel Hill, Microsoft Research
    Email: raskar@cs.unc.edu
    VIRTUAL & AUGMENTED REALITY
  • Implicitly Moding Objects: Changing Their Effects Based on the Hand That Holds Them
    Jeffrey S. Pierce, Brian Stearns, Randy Pausch
    Carnegie Mellon University
    Email: jpierce@cs.cmu.edu
  • Using Transparent Props for Interaction with the Virtual Table
    Dieter Schmalstieg, Vienna University of Technology
    L. Miguel Encarnacao, Fraunhofer Center for Research in Computer Graphics
    Zsolt Szalavári, Imagination GmbH, Vienna
    Email: mencarna@crcg.edu
  • Calibration for Augmented Reality Experimental Testbeds
    Valerie A. Summers, Kellogg S. Booth, University of British Columbia
    Tom Calvert, TechBC
    Christine L. MacKenzie, Simon Fraser University
    Email: summers@cs.ubc.ca
    3D INTERACTION
  • Toolspaces and Glances: Storing, Accessing and Retrieving Objects in 3D Desktop Applications
    Jeffrey S. Pierce, Carnegie Mellon University (work performed while at Microsoft Research)
    Matt Conway, Maarten van Dantzich, George Robertson, Microsoft Research
    Email: jpierce@cs.cmu.edu
  • UniCam ­ 2D Gestural Camera Controls for 3D EnvironmentsBR> Robert Zeleznik, Andrew Forsberg
    Brown University
    Email: bcz@cs.brown.edu
  • Interactive Arrangement of Botanical L-System Models
    Joanna L. Power, A. J. Bernheim Brush, David H. Salesin, University of Washington
    Przemyslaw Prusinkiewicz, University of Calgary
    Email: jpower@cs.washington.edu
    IMAGE BASED RENDERING
  • Increased Photorealism for Interactive Walkthroughs
    Rui Bastos, Kenneth Hoff, Chris Wynn, Anselmo Lastra
    University of North Carolina at Chapel Hill
    Email: bastos@cs.unc.edu
  • Image-Based Objects
    Manuel Oliveira, Gary Bishop
    University of North Carolina at Chapel Hill
    Email: gb@cs.unc.edu
  • MMR: Massive Model Rendering System using Geometric and Image-Based Simplification
    D. Aliaga, J. Cohen, A. Wilson, H. Zhang, C. Erikson, K. Hoff, T. Hudson, W. Stuerzlinger, E. Baker, R. Bastos, M. Whitton, F. Brooks, D. Manocha
    University of North Carolina at Chapel Hill
    Email: aliaga@cs.unc.edu

 

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