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Research Papers
Large Data Sets Multiscale 3D Navigation GigaVoxels: Ray-Guided Streaming for Efficient and Detailed Voxel Rendering A Novel Page-Based Data Structure for Interactive Walkthroughs Mesh Processing Terrain Sketching Controlling Deformable Material with Dynamic Morph Targets Automatic Linearization of Nonlinear Skinning Global Illumination Soft Irregular Shadow Mapping: Fast, High-Quality, and Robust Soft Shadows Hair Self Shadowing and Transparency Depth Ordering Using Occupancy Maps Approximating Dynamic Global Illumination in Image Space Multiresolution Splatting for Indirect Illumination Fluids Screen Space Fluid Rendering with Curvature Flow Real-Time Fluid Simulation using Discrete Sine/Cosine Transforms Interactive Water Streams with Sphere Scan Conversion Non-Photorealistic Rendering Fast High-Quality Line Visibility Dynamic Solid Textures for Real-Time Coherent Stylization Laplacian Lines for Real-Time Shape Illustration Surfaces Real-Time View-Dependent Rendering of Parametric Surfaces MLS-based Scalar Fields Over Triangle Meshes and Their Application in Mesh Processing Real-Time Creased Approximate Subdivision Surfaces Level of Detail Granular Visibility Queries on the GPU Parallel View-Dependent Refinement of Progressive Meshes Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception Human Motion Flexible Registration of Human Motion Data with Parameterized Motion Models Perceptually Consistent Example-based Human Motion Retrieval Human Video Textures Navigation Crowd Patches: Populating Large-Scale Virtual Environments for Real-Time Applications Egocentric Affordance Fields in Pedestrian Steering Multiscale 3D Reference Visualization Call For Papers:
We solicit papers that present original research related to all
techniques that combine 3D computer graphics with human interaction,
explicitly including (but not limited to) research that has
applicability for 3D games. A more detailed list of potential topics can be found in the
Call for Participation. Original papers are limited to 8 full-color
pages. The submission of a video to accompany the paper is encouraged. Papers will be peer-reviewed
in a single-blind process and authors notified by e-mail.
The paper submission deadline is October 24, 2008. Acceptance notification is December 5, 2008. |
Important Dates
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