I3D is the leading conference for real time 3D computer graphics and human interaction. 2010 marks the
24th year since the first conference. We invite you to submit papers across the entire range of topics
of interaction, interactive 3D graphics, and games. The fall deadline provides the perfect outlet for
your summer work.
Continuing last year's successful trial, the best I3D papers from 2010 will be invited to submit
extended versions to appear in a IEEE Transactions on Visualization and Computer Graphics (TVCG)
special edition on I3D 2010. Revised manuscripts will be due Spring 2010, with details provided upon
best paper selection.
Topics include, but are not limited to:
Interaction devices and techniques
3D game techniques
Interactive modeling
Level-of-detail approaches
Pre-computed lighting
Visibility computation
Real-time surface shading
Fast shadows, caustics and reflections
Imposters and image-based techniques
Animated models
GPU techniques
Navigation methods
Interactive visualization
Virtual and augmented reality
User studies of interactive techniques and applications
Paper submissions should be up to 8 pages in length and adhere to ACM SIGGRAPH style guidelines.
The submission of a video to accompany the paper is encouraged. Papers will be peer-reviewed in a
single-blind process.
Important Dates:
Paper submissions: October 23rd, 2009
Poster and Demo submissions: December 18th, 2009
(all deadlines are at 11:59 pm PST)
Contact: Please send questions to
for general inquiries,
registration, and sponsorship. Direct queries about paper submissions to
and poster submissions to