 |
I3D'10 Conference Schedule
Friday, February 19
| |
| 8:00 am | Breakfast & Registration |
| 8:45 am | Welcome |
| 9:00 am | Keynote Address, Demetri Terzopoulos
Biomechanical and Artificial Life Simulation of Humans for Computer Animation and Games |
| 10:30am | Coffee Break |
| 11:00am | Papers Session: Physics Simulation |
| 12:00pm | Lunch Break (on your own; many restaurants nearby) |
| 1:30pm | Papers Session: Character Animation |
| 3:00pm | Coffee Break |
| 3:30pm | Papers Session: Fast Rendering Representations |
| 5:00pm | Adjourn for the evening |
Saturday, February 20
| |
| 8:00 am | Breakfast & Registration |
| 8:30 am | Papers Session: GPU Archtectures & Techniques |
| 10:00 am | Coffee Break |
| 10:30 am | Papers Session: Scattering and Light Propagation |
| 12:00 pm | Lunch Break (on your own; many restaurants nearby) |
| 1:30 pm | Papers Session: NPR and Surface Enhancement |
| 3:00 pm | Coffee Break |
| 3:30 pm | Posters Fast Forward Session |
| 4:00 pm | Posters Session
(Mingle & talk with poster authors on the Terrace Level)
| | 6:00 pm | Banquet Dinner
Dinner Presentation, Peter Shirley
Interactive Realism: A Call to Arms |
| 9:00 pm | Adjourn for the evening |
Sunday, February 21
| |
| 8:00 am | Breakfast & Registration |
| 8:30 am | Papers Session: Shadows and Transparency |
| 10:00 am | Coffee Break |
| 10:30 am | Capstone Address, Peter-Pike Sloan
The Evolution of Precomputed Lighting for Games |
| 12:00 pm | Lunch Break (on your own; many restaurants nearby) |
| 1:30 pm | Papers Session: Normals and Textures |
| 3:00 pm | Closing Remarks and Presentation of Awards |
| 3:30 pm | Discussion of I3D 2010 and Planning Session for I3D 2011
(Be heard and contribute ideas for future I3D symposia!) |
|
 |
Important Dates
|