Program
The virtual conference runs Tuesday May 3 through Thursday May 5. You can view the sessions and access the papers and posters. The conference will be streamed at the I3D YouTube channel. All times are United States Pacific Time (PT, or UTC-7). See Register and Attend for more information.
Tuesday, 3 of May 2022
9:00 to 13:30 PT
9:00 | Opening Session |
9:10 | Posters Fast Forward |
9:15 | Keynote 1: Anton Kaplanyan, Intel |
10:00 | break |
10:10 |
Papers 1: Real-time Rendering Session chair: Marco Salvi |
11:25 | break |
11:35 |
Papers 2: Simulation and Animation Session chair: Christiaan Gribble |
12:50 | break |
13:00 | CANCELLED: Keynote 2: Johan Andersson, Embark Studios |
13:00 | Town Hall - registration required (live presentation only) |
13:30 | Social Event: Virtual meet-up - registration required |
Wednesday, 4 of May 2022
9:00 to 13:45 PT
9:00 | Keynote 2: Margaret S. Livingstone, Harvard Medical School (live presentation only) |
9:45 | break |
9:55 |
Papers 3: Games and VR Session chair: Qi Sun |
11:10 | break |
11:20 |
Papers 4: Geometry Session chair: Markus Billeter |
12:20 | break |
12:45 |
Posters and demos session - registration required Session chair: Petrik Clarberg |
13:45 | Social Event: Virtual meet-up - registration required |
Thursday, 5 of May 2022
9:00 to 14:15 PT
9:00 | Keynote 3: Morgan McGuire, Roblox |
9:45 | break |
9:55 |
Papers 5: Image-based Algorithms Session chair: Leonardo Scandolo |
11:10 | break |
11:20 |
Papers 6: Appearance and Shading Session chair: Adrien Gruson |
12:35 | break |
12:45 |
Papers 7: Virtual Humans Session chair: Michal Iwanicki |
14:00 | Closing and Awards |
14:15 | Social Event: Virtual meet-up - registration required |
Social Events
We'll use Gather for virtual meet-ups. More on how to Register and Attend here.