Program
The virtual conference runs Tuesday May 3 through Thursday May 5. You can view the sessions and access the papers and posters. The conference will be streamed at the I3D YouTube channel. All times are United States Pacific Time (PT, or UTC-07:00). See Register and Attend for more information.
Tuesday, 3 May 2022 
9:00 to 13:30 PT
9:00 | Opening session |
9:10 | Posters Fast Forward |
9:15 | Keynote 1: Anton Kaplanyan, Intel |
10:00 | break |
10:10 | Papers 1: Real-time Rendering
Session chair: Marco Salvi |
11:25 | break |
11:35 | Papers 2: Simulation and Animation
Session chair: Christiaan Gribble |
12:50 | break |
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CANCELLED: Keynote 2: Johan Andersson, Embark Studios |
13:00 | Town Hall - registration required (live presentation only)
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13:30 | Social Event: Virtual meet-up
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Wednesday, 4 May 2022 
9:00 to 13:45 PT
9:00 | Keynote 2: Margaret S. Livingstone, Harvard Medical School (live presentation only) |
9:45 | break |
9:55 | Papers 3: Games and VR
Session chair: Qi Sun |
11:10 | break |
11:20 | Papers 4: Geometry
Session chair: Markus Billeter |
12:20 | break |
12:45 | Posters and demos session - registration required
Session chair: Petrik Clarberg |
13:45 | Social Event: Virtual meet-up |
Thursday, 5 May 2022 
9:00 to 14:15 PT
9:00 | Keynote 3: Morgan McGuire, Roblox |
9:45 | break |
9:55 |
Papers 5: Image-based Algorithms
Session chair: Leonardo Scandolo |
11:10 | break |
11:20 |
Papers 6: Appearance and Shading
Session chair: Adrien Gruson |
12:35 | break |
12:45 |
Papers 7: Virtual Humans
Session chair: Michal Iwanicki |
14:00 |
Closing and Awards
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14:15 | Social Event: Virtual meet-up |
Social Events
We'll use Gather for virtual meet-ups. More on how to Register and Attend here.