This program is not definitive. The times and slot order listed here might change.
The conference will run from Wednesday 13th of May to Friday 15th of May 2026, in San Francisco, CA, USA.
All times are United States Pacific Daylight Savings Time (PDT, or UTC-7).
Wednesday, 13 May 2026
8:00 to 19:00 PDT
| 8:00 | Breakfast + Signup |
| 9:00 | Welcome |
| 9:15 | Papers 1: VR in Hard Places |
| 11:00 | break |
| 11:15 | Posters Fast Forward |
| 11:40 | Keynote |
| 12:40 | Lunch + Posters 1 |
| 14:10 | Papers 2: Making Characters Behave |
| 15:30 | break |
| 15:45 | [Invited Talk] An Art University & Game Company Partnership for Co-Creation with AI |
| 17:00 | Reception |
Thursday, 14 May 2026
8:00 to 21:00 PDT
| 8:00 | Breakfast |
| 9:00 | Intro |
| 9:10 | Papers 3: Model Glow-Ups |
| 10:50 | break |
| 11:00 | Invited Talk (TBA) |
| 12:00 | Lunch + Posters 2 |
| 13:30 | Papers 4: Shapes on Track |
| 14:50 | break |
| 15:00 | Keynote |
| 18:00 | Banquet |
Friday, 15 May 2026
8:00 to 15:40 PDT
| 8:00 | Breakfast |
| 9:00 | Invited Talk (TBA) |
| 10:00 | break |
| 10:10 | Papers 5: STIRRing Up the Splatmosphere |
| 11:30 | Lunch |
| 12:30 | Session 6: My Game is All-A-Stutter |
| 13:50 | break |
| 14:00 | Forum (TBA) |
| 14:50 | Closing & Awards |
| 15:10 | Town Hall |
Contact
Send questions to general@i3dsymposium.org for general inquiries, registration, and sponsorship.
Direct queries about paper submissions to papers@i3dsymposium.org and poster submissions to posters@i3dsymposium.org.